#define	MyDirectX		MyDirectX
#define Game			MyGame
#define	LIGHT_ENABLE	true

#include				"DirectX\MyDirectX.h"

MyDirectX				Game;

#include				"Directx\Main_Window.h"
using namespace			namespace_Main_Window;

int APIENTRY _tMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPTSTR    lpCmdLine,
                     int       nCmdShow)
{

	Window	=	*new Main_Window(L"Window",50,50,600,800);
	Window.init(hInstance, hPrevInstance, lpCmdLine, nCmdShow);

	Game	=	*new MyDirectX(Window.hWnd, Window.hInst, true, true, true,3, 8, 3, 16);
	Game.Setup_Game_Interface();
	
	Window.Run();
	return 0;
}